SDK integration
Ad SDKs and adapters integrated, tested and kept up to date.
Monetization
In a game about getting stronger, the best ads give players a boost. We build ad setups around rewards players choose and the natural breaks between runs.
01What we manage
From SDK integration to the revenue report.
Ad SDKs and adapters integrated, tested and kept up to date.
In-app bidding and waterfalls so every impression is competed for.
Rewards tied to upgrades and boosts, interruptions only between runs.
Filters and reviews that keep ads appropriate for your players.
Consent flows, app-ads.txt and store policy checks handled.
Revenue, eCPM, fill rate and impressions, with regular reviews.
02Ad formats
Double coins, a free upgrade or a second chance, chosen by the player. Usually the most valuable format.
Shown between runs and levels, with frequency caps.
Background revenue on menus and upgrade screens.
Shown when players return to the game, kept rare.
Ads styled to match your game’s menus.
03How we work
Every change is tested on live players and judged on revenue and retention together.
We review your current setup, placements and data.
We implement the ad stack and consent flow, then test on real devices.
Ongoing A/B tests on rewards, placements, frequency and floors.
Regular reports and reviews with your team.
04FAQ
Badly placed ads can. We tie rewarded ads to progression, keep interruptions between runs and watch retention with every change.
Hybrid-casual and casual games with live players that earn, or want to earn, revenue from ads.
Ad SDKs need some code changes. We can do it for you or guide your developers.
We choose the mediation platform and demand partners that suit your game and markets.
Regular reports on revenue, eCPM, fill rate and impressions, plus reviews with our team.
Tell us about your game and your current setup, and we will reply with a first assessment.