Meta and progression design
Upgrade trees, unlocks and meta layers that extend playtime.
Publishing
You built a hook players love. We help add the progression, economy and live content that turn it into a game people play for months, then launch it worldwide.
01What you get
Design, testing, growth and monetization from one team.
Upgrade trees, unlocks and meta layers that extend playtime.
Rewards, prices and pacing tuned so progress always feels earned.
Tests on live traffic measure install cost, retention and playtime before you scale.
Video ads and playables that put your strongest moments up front.
Campaigns across the major ad networks, scaled on the numbers.
Rewarded-first ad setups built into the progression.
Monetization02How it works
Send a build or a gameplay video, with a few lines about your core loop.
We play it and come back with feedback and the next step.
A short campaign on live traffic measures install cost, retention and playtime.
Together we add progression, economy and monetization, then test again.
Worldwide release with user acquisition and live content.
03What we look for
We look for simple, satisfying core mechanics with room to grow.
04Partnership
Revenue share, budgets and responsibilities are agreed in writing before launch.
Partners see the metrics behind every decision, from installs to revenue.
Ownership of code, brand and store listing is agreed before anything is signed.
05FAQ
Yes. Many strong hybrid-casual games start as a simple hook. We help build the depth around it.
Runners, merge, idle, action and other hybrid-casual games with clear progression.
Typically a few days of live traffic once the build and the ad creatives are ready. You get the results and our read on them.
No. Submitting is free and does not commit you to anything.
Yes. We work with studios remotely, wherever they are based.
06Submit your game
Tell us about your game and your team. If it fits our focus, our publishing team will get back to you with next steps.